

Project Description
A "second person horror game" where you play as a blind man that can see the environment from the perspective of the enemies (moss space monsters!).
Task Description
I am the UI and 2D-artist for this project. My job is to make all of the menus and GUI look nice, pretty and responsive. I made all of the 2D-graphics in the main menu, as well as most of the stuff in the GUI (icons on the map such as arrows, exit signs, console icons, player icon), as well as the eye icon which indicate which enemy perspective you are currently looking. During the start of the project I also made multiple concept arts for the main menu elements, characters/monsters and of course the funky looking moss.
Problems and Solutions
In my opinion it was an interesting an a pleasant experience to work with the team I had in this project. The communication was smooth and you always knew what you had to do next and what others had done already. On top of that the theme, as a monster and horror fanatic, made me even more motivated on working on this project and make everything look just right for this game in specific. Miksu was a great team lead and always had some insightful feed back on my work, whatever something needed to be changed or what was looking very good about it.