This Is a game that was made during Xamk Game Jam 2024 event, from 5-7 of April.
Here's the link to the site: https://itch.io/jam/xamk-game-jam-spring-2024/entries
This game Is about a cruise ship that's on the brink of sinking. The goal of the game Is to stay a float as long as possible by collecting engineer penguins and planks.
This is our team during the event:
This time around, I took part In programming the timers and main menu (alongside a more experienced programmer), and made the game's map texture and the gameplay trailer by myself.
The game was made using Unity game engine, and scripts done with Visual Studio.
Here Is an image of timer, that counts how much time the player has left.
Here a timer that counts the amount that has passed. Essentially the players score.
And here the main menu.
The scripts were later modified by our group's other programmer to work better during the game.
The map texture I made with Paint 3D.
The trailer itself was made by recording a clip with Windows Game Bar. Then I edited said clip with HitFilm.
Here Is the trailer:
The trailer Is a fine work of mine.
You can download the game from this site:
https://itch.io/jam/xamk-game-jam-spring-2024/rate/2630431
It'll only work on PC though.
I learned a bit more about programming. I now know that Unity uses a programming language known as C#. I also learned more about using Unity to make games. Programming Is NOT easy, and the tutorials and community's guides were barely helpful, though this Is propably due to my inexperience at programming at this time.
I also learned, that Paint 3D Is a terrible software In practice. While I did manage to make the map texture, the software Is a bit too difficult to use. For starters, It doesn't seem to have a ruler of any sorts. I wouldn't recommend using It.
I believe I performed well. I was able to make a texture for the map, and provide a gameplay footage just insightul enough to show how the game's played. I do still need to learn more about basic programming.