Ida Rask

Game Programmer

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Ida Rask

Game Programmer

Grandma's Cottage

Team:

Me | Programmer

Heta Puro | Programmer

Jesse Rinneranta | Programmer

Jenna Toivonen | 3D Artist

Sari Halonen | 3D Artist

Teemu Ekblad | 3D Artist

Project Description

I took part in 2023 Finnish Game Jam and our theme was roots. We made a 3D platformer with Unity.

The player has inherited their grandmother's cottage and finds a mysterious medallion while cleaning. Little did they know that the medallion was enchanted and now they have to explore the cabin while shrinked to a size of a mouse. By exploring the cabin and examining different items they find more information about their family and it's past, and discovers a long lost uncle.

Grandma's Cottage can be found in itch.io as a downloadable.

My part

Heta programmed the player movement so my job was to make it possible to interact with different items.

Programming

  • The original plan was to make cutscenes for start and end of the game but due to the shortage of time we decided to just make two scenes with dialogs
  • Interaction with different items works with raycast and interacting with an item gives the player a text prompt explaining the item's history.
  • Interacting with newly found uncle starts a dialog.

  • The enchanted medallion was supposed to act like a guide for the player to know which way to go by emitting some light. The closer to uncle, the brighter the light. I have a script for it and it did work in my test scene but for some reason in the actual game it didn't work and we ran out of time so I didn't get the chance to figure it out. I did spent an awful lot of time with it to make it work so it's a bit annoying for it to not work in the game.