Ida Rask

Game Programmer

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Ida Rask

Game Programmer

Unfinished Business

Team:

Me | Programmer

Jyri Tero | Programmer

Jenna Toivonen | 2D and 3D Artist

Georgi Babushkin | 3D Artist

Elina Parkkinen | 3D Artist

Project Description

I joined Finnish Game Jam 2022 without a team just to see if there was someone who needed a programmer and later found myself in a team full of game designers from Kouvola campus. 2022 FGJ theme was duality and we threw around some ideas before we decided the final game idea.

Unfinished Business is a 3D exploration game made with Unity, where the player has just been killed and is trying to remember what happened. It turns out the killer was the person to whom the player just left their entire fortune in their will. The goal is to find the will while switching realms, and burn it before the reaper gets to you.

Unfinished Business can be found in itch.io as a downloadable.

My part

It was my first time working with people from Kouvola campus and the designers were really good at planning things and because of that it was really simple to start working on the programming side of the project. We did all the initial plannin in Figma and then used Trello to distribute the tasks and to see how the project was progressing.


Programming

  • The Reaper works with Unity's navmesh. The agent destination is set to player's position so it always follows the player.
  • The NPC AI also works with navmesh. NPCs have multiple goal points in between which they roam randomly until the player is detected. When the player is detected, all NPCs run to the player's last location.
  • Sound settings are made with PlayerPrefs so the settings stay the same throughout the game.