Ida Rask

Game Programmer

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Ida Rask

Game Programmer

HuskyAdventure

Project Description

HuskyAdventure is another game prototype created in the first game programming course. This one is a 3D adventure game made with Unreal Engine and blueprints.

HuskyAdventure is about a siberian husky who's lost her toy piggies. Player plays as the husky and tries to find all of the lost toys inside and outside of the house. Beware of the wolves!

Creating the game

The basic idea is the same as in Huskynaut: you play as a husky who shoots enemies that spawn in random places. The wolves don't shoot you back, but they will bite if they get too close.

When just learned how to program some basic things in C++ and C#, the blueprints and visual coding felt really hard and difficult to understand. Luckily I had some classmates that had some experience with Unreal and I got some help when needed.

Programming

  • The enemy wolves are equipped with AI that seeks the player's position and makes the enemies follow the player and attack when they reach the player.
  • Player loses some health with every wolf attack and it can be replenished by getting into another scene.
  • Collecting the piggies is the main goal of the game and the UI shows how many pigs you have left. I had to do some Googleing so the pig count doesn't get back to 0 every time you load a new scene.