Ida Rask

Game Programmer

Menu

Ida Rask

Game Programmer

Organ Orbit

Team:

Me | Programmer, Sound Designer

Harto Kuukka | Programmer

Joni Helen | Programmer

Toni Tiilikainen | Programmer

Miia Jeskanen | 3D Artist

Essi Kykkänen | 2D Artist

Project Description

Organ Orbit was a submission to the third Xamk Game Jam. Instead of a theme as some kind of a word, we got it as a picture.

From the picture we got an idea of some sort of 3D puzzle game where you use the organ to manipulate the environment to get a planet from the top of the level to the bottom, where it is then shot back to space to it's orbit. It is made with Unity

Organ Orbit can be found in itch.io as a downloadable.

My part

My original plan was to make some code again but our game idea and the mechanics turned out to be too much for my skills so I let the more experienced ones do most of the programming. I still got to do some small programming tasks like menus, but also sound settings and a timer so the player can see how long it took to get through the level.

Aside from the coding I worked as a sound designer for the game. Most of the music and sound effects are free to use from Mixkit but the actual organ sounds I decorded with my electric piano. The first tought was the player to just shortly press the keys in the game so it didn't even occur to me that I would have to do some editing, but when things changed and there was some long presses also, we found some issues. My sound effects were not made to be looping so we ended up laughing ourselves to death with something that sounded like organ machinegun. So I took scissors and cut my sounds to make them loop.

Programming

  • Sound settings are made with PlayerPrefs so the settings stay the same throughout the game.
  • Timer starts when the player hits the first key and stops when the level is finished. Time is displayed in minutes, seconds and milliseconds.